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How performance capture is changing movies and games
Over the last few decades, performance capture has gone from being a specialist tool used for very specific projects to becoming a key part of how films, TV shows and games are made. The expectations ...
The AAA games industry has a clear interest in adopting more cinematic techniques. The most lauded titles of recent years — God of War (2018) and Red Dead Redemption 2 are among them — all seem like ...
War for the Planet of the Apes is receiving enormous praise for the film’s compelling story – the continuing battle between apes and humans – as well as for the facial and body performance capture ...
In the past few months, as the COVID-19 pandemic took over even trivial aspects of our daily lives, the games industry did its best to carry on as usual. But many areas in games were just not able to ...
For more than 15 years, Andy Serkis has been Hollywood's go-to performance-capture guy, playing such digitally enhanced characters as Gollum in the Lord of the Rings series, Caesar in the recent ...
He is, simply put, the Godfather of Motion Capture. After riveting turns as Gollum in the Lord of the Rings films, the eponymous ape in King Kong, Caesar in Rise of the Planet of the Apes, and Captain ...
Coming off the advances of James Cameron's "Avatar: The Way of Water," Wētā FX's technology hits the road to produce a very different type of performance capture film. Dating back to “Rise of the ...
In the early 20th century, star of stage and screen Lon Chaney became known as "The Man of a Thousand Faces" thanks to his ground-breaking and transformative make-up techniques. His disguises, as ...
Performance-capture acting, and the thesps who’ve tried it, are earning more respect these days. “Avatar” rode performance-capture to generally stellar reviews, record-breaking grosses and rare levels ...
One of the ways game developers add realism to character motion is through the use of motion capture technology. An actor dons a specialized suit and performs motions, and these motions are captured ...
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