While I enjoy The Dark Ages, Doom Eternal remains my favorite in the long-running series. Doom Slayer's unbridled strength isn't enough to decimate demons, as you'll need to use your knowledge of each ...
TL;DR: DOOM: The Dark Ages early access introduces a parry system and shield mechanics, shifting combat from glory kills to fast-paced, strategic engagements with more enemies on-screen. This change ...
Bethesda, id Software, and Xbox released DOOM: The Dark Ages this week via the PC, PS5, and Xbox Series X. And judging by its 85 on Metacritic, there is a lot to like about the new DOOM game, which is ...
James Ratcliff joined Game Rant in 2022 as a Gaming News Writer. In 2023, James was offered a chance to become an occasional feature writer for different games and then a Senior Author in 2025. He is ...
I missed the 2016 DOOM installment and, while DOOM: The Dark Ages is a prequel, it heavily relies upon knowledge of DOOM and DOOM Eternal. After all, it begins on Argent D’Nur with the Night Sentinels ...
Developed by id Software and published by Bethesda Softworks, Doom: The Dark Ages is a prequel to Doom (2016) and Doom ...
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Hardcore Gamer’s 2025 game of the year awards: Top 10 games of the year
Games like ARC Raiders absolutely dominated the gaming sphere, while experiences like Blue Prince and Dispatch seemingly came ...
Is Doom The Dark Ages on Game Pass? There's quite the ownership chain now when it comes to id Software, which belongs to Bethesda, which belongs to ZeniMax, which now belongs to Microsoft. But does ...
Doom is a series best known for its strong Christian values. Kill demons. All the demons. That being said, there are a lot of games from within Id Software and not encompass more than just the Slayer ...
When director Hugo Martin explained that the mantra for Doom: The Dark Ages was “stand and fight” during Xbox’s Developer Direct earlier this year, I was instantly enticed. It's an idea in direct ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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