Creative Bloq on MSN
I finally learned to enjoy 3D art using 3DCoat, Quixel Mixer, Blender and Photoshop
Concept artist Marcin Basta shows his full process, from sketching to modelling, texturing and render, to create a strange overgrown vista.
Using Mix Shader and Emission, along with the Fresnel factor set up, the artist quickly creates the material for the hexagons on the sphere. By adding in Color Ramp and adjusting its settings, he can ...
A one-week Blender challenge explores the process of learning 3D modelling under a tight time limit. The video focuses on digital art practice with Blender, showing the effort required to work through ...
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