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https://stackoverflow.com/questions/30056471/how-t…
How to make the script wait/sleep in a simple way in unity
There are many ways to wait in Unity. They are really simple but I think it's worth covering most ways to do it: 1.With a coroutine and WaitForSeconds. This is by far the simplest way. Put all the code that you need to wait for some time in a coroutine function then you can wait with WaitForSeconds. Note that in coroutine function, you call the function with StartCoroutine(yourFunction ...
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https://stackoverflow.com/questions/45978873/unity…
Unity - How to stop Play Mode in case of infinite loop?
Actually I wasn´t able to do anything else with Unity until I restarted it. My question is, does anyone know how to stop the Play Mode in Unity gracefully? Is there any shortcut or some lines of code to force a timeout? Extra Note: I have been looking for a solution to this issue for a while, unfortunately without success.
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https://stackoverflow.com/questions/42253311/unity…
Unity - how to make material double sided - Stack Overflow
Search for the issue gives a number of solutions, but they don't work for some reason in mine Unity3D 5.4. Like camera inside a sphere I do not see cull and/or sides in material in Unity editor. ...
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https://stackoverflow.com/questions/38559419/unity…
Unity UI button not reacting to clicks or hovering
30 I'm using Unity 3D's new UI system to build a pause menu for my game. Currently I'm trying to have my buttons respond to mouse clicks. Some of my hierarchy is as follows: When I click on one of my buttons in-game nothing happens, this includes a lack of button animation that should occur when hovering.
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https://stackoverflow.com/questions/4660142/what-i…
What is a NullReferenceException, and how do I fix it?
I have some code and when it executes, it throws a NullReferenceException, saying: Object reference not set to an instance of an object. What does this mean, and what can I do to fix this error?
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https://stackoverflow.com/questions/25930919/acces…
unity game engine - Accessing a variable from another script C# - Stack ...
I have even read everything in unity website but I still can’t do it. I know how to access another object but not another variable. This is the situation : I’m in script B and I want to access the variable X from script A. The variable X is boolean. Can you help me ? Btw i need to update X ’s value costantly in script B , how do I do that ?
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https://stackoverflow.com/questions/60864308/how-t…
How to make an enum-like Unity inspector drop-down menu from a string ...
I'm making a Unity C# script that is meant to be used by other people as a character dialog tool to write out conversations between multiple game characters. I have a DialogueElement class and the...
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https://stackoverflow.com/questions/13891892/in-un…
In Unity, how can I pass values from one script to another?
31 In Unity, I want one object to have a falling speed variable that all the other objects can access. For various reasons, I can't use the inbuilt gravity for what I'm trying to do. How can I access a variable in one object repeatedly, so that when it updates I get the updated variable, from another object?
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https://stackoverflow.com/questions/76725422/unity…
Unity Hub "Install failed: Validation failed" message whenever I try to ...
The issue is that then when I try to connect Unity to Visual Studio Code, it doesn't fully connect and features like IntelliSense don't work. I suspect this is because I didn't install from Unity Hub and the IDE isn't fully recognizing my Unity install.
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https://stackoverflow.com/questions/32306704/how-t…
How to pass data (and references) between scenes in Unity
Unity will always destroy its Object even if they are declared with the static keyword. See #2 for a workaround. 2.Use the DontDestroyOnLoad function. You only need to use this if the data to keep or pass to the next scene inherits from Object, Component or is a GameObject. This solves the problem described in 1A and 1B.